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Luke Bell
Luke Bell

Diablo 2 No Cd Crack Version 1.0



No-CD & No-DVD Patch troubleshooting: The most common problem getting a No-CD/No-DVD patch to work is ensuring that the No-CD/No-DVD patch matches you're game version, because the games exe is changed when a patch update is applied previous versions won't work.




Diablo 2 No Cd Crack Version 1.0



Hi I am THE-PUNIsher from Malaysia,The serial number is all 0000(zero)I have the crack and please visit ********** and sign the guestbook...at ****://lasallians.homepage.comInstruction.Extract this file to the diablo2 folder ver 1.00If you want to use it on version 1.01 uninstall diablo2 then install itthen patch the new version by blizzard and the replace the game.exe with mine...By The_punisher e-mail thilak@bigfoot.com


The game updates automatically when connecting to Battle.net, though it is still possible to download and apply patches manually.Older patch versions can be found at www.patches-scrolls.de and at soggi.org.


Could you kindly clarify the Diablo 2 disc key for me? The Windows executable file Diablo 2 CD Key Generator.exe was created by TradeTouch.com Inc. as a component of Game free and Tools Pro for Windows 95 and Windows NT. The current version of Diablo 2 CD Key Generator.exe, which was released in 1995, is 1.0.0.0.


When you attempt to enter the right Diablo 2 CD key, often an error or warning message may show up. You could get a warning from the online setup process that your key code is invalid. Instead of the Lord of Destruction key or any other incompatible key, please enter the proper Diablo 2 CD key. Go to Battle.net and input your 16-digit Diablo II CD key to start getting a 26-digit key for the game. You must now complete the installation online since the online version does not Recognise the genuine key.


1. Rename PS3_Game folder to "NPUB30790"2. Decrypt eboot.bin with scetool3. Open eboot.elf with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 00 01 00 00 00 00 00 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 37 39 30 2F 55 53 52 44 49 52 00 01] and save4. Move the modified eboot.elf to scetool folder, open CMD and type:scetool.exe --verbose --sce-type=SELF --compress-data=TRUE --skip-sections=FALSE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-app-version=0001000000000000 --self-fw-version=0003004000000000 --self-add-shdrs=TRUE --np-license-type FREE --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --np-app-type=EXEC --np-content-id=UP0105-NPUB30790_00-BLEACHSOULRESURR --np-klicensee=72F990788F9CFF745725F08E4C128387 --np-real-fname=EBOOT.BIN --np-add-sig=FALSE --encrypt EBOOT.ELF EBOOT.BIN5. Copy the new eboot.bin into NPUB30970 folder6. Edit PARAM.SFO and change Category from DG (Disc Game) to HG (Harddrive Game) then save7. Pack into PKG with any PKG converter as long as it doesn't resign the eboot into 4.XXSo far the game works perfectly.


If you get black screen and console freeze during game startup on HEN/HAN try this method:1. Before converting, move the original files of "PS3_GAME\USRDIR" (except EBOOT.BIN, default.self, and default_mp.self) to a temp folder outside the PS3_GAME folder.2. Convert the game using CFW2OFW v1.13 ("PS3_GAME\USRDIR" should contain EBOOT.BIN, default.self, and default_mp.self files only).3. After the conversion, move the original files (the ones inside the temp folder you made in step 1) to the converted folder "BLES00687\USRDIR". (resulting NPEB00687 folder should be small, around 19-20MB in size and BLES00684 should be around 7.15GB)4. Make the packages with Make-Backup-PKG, game package will be small (19-20MB) while patch will be the biggest one (7.15GB)


For CFW2OFW on HAN you've got to do:1. From your original folder BLUS30838 you've to go to USRDIR and move all files execpt EBOOT.BIN, default.self, and default_mp.self to a temp folder ouside of BLUS folder, name it whatever you like, so just have in USRDIR the EBOOT.BIN, default.self, and default_mp.self files.2. Use the CFW2OFW helper v11 as usual with the PS3_GAME folder, so at the end you have 2 folders BLUS and NPUB.3. Now from the backup temp folder created in step 1, move all files to de USRDIR in the new BLUS folder that was created after CFW2OFW helper.4.-Copy from that new USRDIR the EBOOT.BIN, default.self, and default_mp.self files, that are now the updated versions, to the USRDIR inside of NPUB, so so overwrite the ones in there.5.-Proced to make de pkg files with makepkg and install as usual, at the end of all you've got GAME.pkg size like 19mb, PATCH size 8.10gb and the LIC.pkg


Use EBOOT from BLJM60215 update. Use NPJB60215 as conversion directory. If using CFW2OFW tool:1. Change TitleID in PARAM.SFO to BLJM60215 and create new LIC.DAT before conversion. 2. Install game data before DTU Creates "/game/BLJM60215DATA/" directory.Buttons will be in Japanese format (X/O swapped) and some text will also be in Japanese (mostly English) because of EBOOT.NOTE: With the new Injection method, I've found no use adding BLJM60215DATA to the backup injection. It actually broke my game.


1. Rename PS3_Game folder to "NPUB30970"2. Decrypt EBOOT.BIN, DBZ1.BIN and DBZ3.BIN with scetool3. Open EBOOT.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 4C 41 55 4E 43 48 00 00 00 00 00 00 00 00 2F 43 41 43 48 45 2E 4C 53 54] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 4C 41 55 4E 43 48 00 00 2F 43 41 43 48 45 2E 4C 53 54] and save4. Open DBZ1.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 44 42 5A 31 00 00 2F 55 53 52 2F 43 41 43 48 45 2E 4C 53 54 00 00 49 6E 69 74 69 61 6C 69 7A 65 20 54 68 72 65 61 64 00 00 00 41 50 20 42 47 20 44 52 41 57 00 00 00 00 00 00 41 50 20 42 47 20 54 52 41 4E 53 20 44 52 41 57 00 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 44 42 5A 31 00 00 2F 55 53 52 2F 43 41 43 48 45 2E 4C 53 54 00 00 49 6E 69 74 69 61 6C 69 7A 65 20 54 68 72 65 61 64 00 00 00 41 50 20 42 47 20 44 52 41 57 00 00 41 50 20 42 47 20 54 52 41 4E 53 20 44 52 41 57] and save5. Open DBZ3.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 44 42 5A 33 00 00 2F 43 41 43 48 45 2E 4C 53 54 00 00 00 00 00 00 0A 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 44 42 5A 33 00 00 2F 43 41 43 48 45 2E 4C 53 54 00 0A] and save6. Move the modified files to scetool folder, open CMD and typeFor EBOOT.ELF:scetool.exe --verbose --sce-type=SELF --compress-data=FALSE --skip-sections=FALSE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-app-version=0001000000000000 --self-fw-version=0003004000000000 --self-add-shdrs=TRUE --np-license-type FREE --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --np-app-type=EXEC --np-content-id=UP0105-NPUB30970_00-DRAGONBALLBUDHDC --np-klicensee=72F990788F9CFF745725F08E4C128387 --np-real-fname=EBOOT.BIN --np-add-sig=FALSE --encrypt EBOOT.ELF EBOOT.BINFor DBZ1.ELF and DBZ3.ELF (you must rename them to EBOOT.BIN and rename them to their original names after the conversion):scetool.exe --verbose --sce-type=SELF --skip-sections=FALSE --self-add-shdrs=TRUE --compress-data=FALSE --key-revision=04 --self-app-version=0001000000000000 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --self-type=APP --self-fw-version=0003004000000000 --encrypt EBOOT.ELF EBOOT.BIN7. Copy the new .BIN files into NPUB30970 folder8. Edit PARAM.SFO and change Category from DG (Disc Game) to HG (Harddrive Game) then save9. Pack into PKG with any PKG converter as long as it doesn't resign the eboot into 4.XXSo far the game works perfectly.


scetool.exe --verbose --sce-type=SELF --compress-data=FALSE --skip-sections=FALSE --key-revision=01 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-app-version=0001000000000000 --self-fw-version=0002004200000000 --self-add-shdrs=TRUE --np-license-type FREE --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --np-app-type=EXEC --np-content-id=UP0105-BLUS30161_00-ETERNALSONATA001 --np-klicensee=72F990788F9CFF745725F08E4C128387 --np-real-fname=EBOOT.BIN --np-add-sig=FALSE --encrypt EBOOT.ELF EBOOT.BIN


1. Download the update 1.06 of the regular US version of Fallout: NV (BLUS30500), 2. Unpack the update PKG and then replace the EBOOT.BIN of the disc game (BLUS30888) folder with the one from the unpacked update PKG, 3. Edit the PARAM.SFO of the disc game (BLUS30888) folder to change its 'Title ID' with the one of the update (in this case write "BLUS30500"), change 'PS3 System' into 4.46, then 'Version' and 'App Ver' into 1.06. Save changes and overwrite, 4. Convert your customized BLUS30888 (PS3_GAME) folder using PS3GameConvert. When asked for a game update, click 'yes' then select the downloaded update 1.06 PKG of Fallout: NV (BLUS30500) regular version, 5. After conversion, use Make PKG or make-backup-pkg tool to make it a PKG and then install on PS3 with Debug Packages enabled in this order: game PKG, patch PKG, LIC PKG. !Ah2kvD0luiUZqWIs3PKRSVA-35nX Note: Click to talk about how it works


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